Concept destruction vs battle wiki3/11/2023 They have only two ranged units, the Soul Grinder and Skullcannon, and no spellcasters at all. Most Khorne units are melee with high damage, often having frenzy. In the Khorne unit roster, there is a distinction between Daemonic units (which do not break but instead take damage over time when their leadership is low) versus regular mortal units. ![]() Bloodletting: Your armies are strengthened by every battle, and can even summon temporary reinforcements by razing settlements.Drawn to Destruction: Your settlements will spread automatically into the ruins you leave in your wake - or you can spend skulls to occupy them immediately.Skulls: Fight battles, raze settlements and claim Skull Piles to gather tribute to the Skull Throne.Some may even ascend to Daemonhood, and it is these chosen few who are tasked with bringing his wrath down upon the world. Khorne's most favoured servants are gifted with immense powers. To follow Khorne is to embrace violence and destruction, and to pledge utter subservience to his cause. It is not uncommon to see the warriors of Khorne fighting amongst themselves, battling to prove their skill in combat and rise higher in the eyes of their wrathful master. He cares not from where the blood flows so long as it is done in his name. Khorne, the Blood God, rages upon his brass throne, resting atop a mountain of skulls, built from the countless heads of the great champions his followers have slain over an immeasurable number of aoens. ![]() Exiles of Khorne, led by Skarbrand the Exiled.įactions introduced in The Realm of Chaos campaign:įactions introduced in The Lost God campaign:.See individual pages for faction-specific info. Khorne factions are normal, non- horde factions who occupy settlements and control provinces.Īt the moment there is only one playable Khorne faction. Most of his units are resistant to hostile spells, and there are no spellcasters among them. His followers are usually heavily muscled, often heavily armoured warriors whose famous war-cry is " Blood for the Blood God, Skulls for the Skull Throne!," while his daemons are red-coloured and often consumed with mindless rage. He tolerates ranged combat ( Skullcannons and Soul Grinders) and despises spellcasters. Khorne favours melee combat, and so most of his followers use melee weapons. Khorne is said to dwell in his Brass Citadel in the Realm of Chaos, and to sit upon a throne made of the skulls of all those fallen in wars or conflicts, especially those killed by his followers. The Norscans refer to him as "The Hound." To a lesser extent, Khorne is also associated with fire, lava and molten metal. He is associated with brass metal, the colour red, blood, skulls and hounds/dogs. Strength and skill matter most to Khorne, but he also has more positive aspects: honor and courage in battle. Although the relative power of the Chaos Gods fluctuates, Khorne is generally considered the most powerful of the four. Khorne is the Chaos God who represents indiscriminate killing, violence, hatred, rage and primal survival. The Blood God, the Lord of Skulls, the Lord of Rage, The Hound Khorne Warriors, Bloodletters, a Cultist and a Bloodthirster. ![]()
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